01: 20R,230C(12R)
02:50R,100S,100E(42R)
03:20R,230C(12R)
04:50R,200C(20R)
05:100R,100S(20R)
06:100R,50S,100E(80R)
aici urmeaza doua valuri dupa cum urmeaza :
w1 :100R,100C; W2:50R,100S,100E(30R)
08:100R50S,100E(80R)
09100R,50M,100E(100R,11M)
01: 20R,230C(12R)
02:50R,100S,100E(42R)
03:20R,230C(12R)
04:50R,200C(20R)
05:100R,100S(20R)
06:100R,50S,100E(80R)
aici urmeaza doua valuri dupa cum urmeaza :
w1 :100R,100C; W2:50R,100S,100E(30R)
08:100R50S,100E(80R)
09100R,50M,100E(100R,11M)
Pana apare ceva mai bun, asta este cum am facut eu aventura. In paranteze sunt pierderile maxime acolo unde exista. Poate e de folos
C1 60 Scavengers, 60 Stone-Throwers
12r 1E 237C (12R)
C2 60 Scavengers, 70 Dogs
42R 200E (42R)
C3 60 Scavengers, 50 Rangers
11R 1E 238C (11r) sau Block (lejer) 1R 130C
L1 60 Rangers, 1 One-Eyed Bert
100C 150XB
L2 100 Wolves, 1 Croaker
5R 1E 244XB (5R) Zidurile se sparg fara pierderi.
C6 80 Shadowsneaker, 80 Fanatics
85R 165E (85R)
C8 80 Firedancers, 1 Swamp Witch
W1 30C (30C)
Block C7 80 Cultists, 1 Swamp Witch
93S
Block C8 70-73 Firedancers, 1 Swamp Witch
70F 86E 114C
71F 105E 95C
72F 105E 95C
73F 103E 97C
L3 1 Nightspawn
120R 130E (120R)
Block-urile sunt de minim 6 runde + victorie cu generali normali, mai mult decat suficiente pt lupta la lider de 6 runde + victorie.
Ultima modificare făcută de Dantic; 04.07.2013 la 09:58.