12th of February 2019
NEW FEATURES
- The Valentines Event 2019 will be technically implemented into the game and will begin on February 14th at 10:00 CET!
- Added the new Endless Gold Mine to the Architect category of the in-game shop.
- The "Fruits of Hardship" buff can now be bought in the Epic category of the in-game shop.
- Scenarios can now be bought with Map Fragments in the Adventure category of the in-game shop.
- A skin for the Christmas Market is now available in the in-game shop, which allows it to blend in with the rest of your island outside the festive period.
CHANGES & IMPROVEMENTS
- Fixed the layout in the economy overview so that large numbers in the detail view no longer overlap with the close button.
- The Smelter Calendar now works on the Epic Forge.
- Fixed an issue with the UI of the Smelter Calendar in the trade window.
- Improved the grammar when collecting mail via the "delete all" feature.
- The details window now displays the correct runtime in Expeditions.
- Fixed an issue that displayed an incorrect tooltip on the scenario panels, making it appear as if players could not send Generals.
- When applying a buff to the Provision House, running productions should no longer display the buffs runtime instead of the production time.
- Adjusted the UI of some buildings so that they cannot extend past the browser window.
- The archive entry for public buildings now displays the correct graphics and text as intended.
- Removed the moving cost for Pirate Residences on level 2.
- Implemented the warning text into the pop-up when tearing down the Christmas Market.
- The Oriental Palace in the adventure "Besieged City" can now be attacked with battle buffs as intended.
- Fixed an issue that caused some buffs to not be displayed on the Mayors House and Elite Barracks.
- Removed the duration from the Scouting Posts buffs description tooltip on adventures.
- The Weekly Challenges are now correctly named and are no longer called "daily".
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