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Subiect: Dev Diary: Christmas Event 2018

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    Dev Diary: Christmas Event 2018

    Details about the upcoming Christmas Event 2018


    Deer Settlers, Elves and Grinches,

    With the festivities just around the corner, we're ready to show you what's in store for this holiday season! Santa needs your help spreading some Christmas cheer in a brand new quest chain - but keep your wits about you: there seems to be some mischief abound! If you've read the Sneak Peek we released a few weeks back, you'll already be familiar with the new Versed Geologist and Christmas Market. There's plenty more to find in your stockings this year, so read on to get to the bottom of it before you play with all the new toys.

    Let the festivities begin!

    EVENT SCHEDULE
    Event Start: 10th of December, ~11:00 EET
    Start of removal phase: 31st of December, ~02:00 EET ~11:00 EET*
    Complete deactivation: 7th of January, ~02:00 EET ~11:00 EET*
    Event Widget: The small widget icon always shows you the remaining event time
    Resource conversion: planned for one of the future game updates (January or February)
    Minimum requirement: Level 16+


    CHRISTMAS 2018 CHANGES

    • A brand new quest chain involving Santa, the new Christmas Market building, and the Winter Wonderland venture
    • A new achievement for finishing the aforementioned quest chain
    • Changes and improvements to the Event Calendar
    • Several new buildings: Christmas Market, Gingerbread Storage, Gift Christmas Tree and Improved Floating Residence
    • Two new specialists: the Versed Geologist and Candid Explorer
    • New Xmas themed skins for several residential buildings and your Mayor's House
    • New recipes in the Rarity Provision House, transmutations at the Provision House, and Xmas decorations





    Take a ride in our feedback sleigh across our scenic forums.



    Stay cosy and enjoy!
    BB_Sious
    Ultima modificare făcută de BB_Sious; 13.12.2018 la 15:19. Motiv: links
    În cazul în care dorești ajutor, te rog să contactezi Echipa de asistență în limba română. Nu ezita să mă contactezi și pe mine, însă te rog trimite-mi un mesaj în engleză.

  2. #2
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    Event Basics



    Presents
    Presents represent the event resource. They can be used to acquire special items from the event shop.
    Your presents are listed in the "Event" tab of your storehouses.
    There are many opportunities to get event resources:
    • Rewards for Christmas Scenarios (Buff Adventures)
    • Two combat based Christmas Adventures (chance to get presents as an additional reward)
    • Special Christmas Daily Quests and Event Quest chain rewards; including the new Quest Chain for 2018
    • Explorer treasure searches (chance to get presents on top)
    • Conversion of the Christmas collectables in the Mayor's House
    • Event Calendar
    • Trade with players
    • Present packages in the Shop





    Bells, Candy canes and Gingerbread. Did you miss them? These Christmas collectables will spawn on your island until the removal phase of the event. Nine collectables will spawn with every spawn cycle, randomly chosen between bells, candy canes and gingerbread. All of them reward exactly 2 resources when clicked. Please be aware that for the full number of collectables to spawn, the whole (main) island has to be claimed.

    The Christmas collectable items can be converted into Presents in your Mayor's house until the removal phase of the event. Trading is possible until the removal phase of the event as well.





    What makes Christmas Event so special? Why... the Event Calendar, of course! Isn't it nice to receive a gift each day, just by clicking on a door? To open the Event Calendar interface, simply access the Calendar icon next to your avatar.

    4 DIFFERENT TYPES OF DOORS
    You can open a door each day. In total, there are 21 of them.
    The calendar will display the time left to open the current day's door.



    Type: Regular door
    Description: Can be opened on the specific date displayed or for gems afterwards
    Requirement: It doesn't matter if previous doors are still closed or not



    Type: Buff Adventure door
    Description: Can be opened anytime for free, once the respective date was reached
    Requirement: It doesn't matter if previous doors are still closed or not



    Type: Special bonus door
    Description: Can be opened on the specific date displayed or for gems afterwards
    Requirement: All previous doors need to be open



    Type: Celebration day door
    Description: Can be opened on the specific date displayed or for gems afterwards
    Requirement: All previous doors need to be open
    Rewards: Very special rewards




    SPECIAL CALENDAR REWARDS

    This year, we've shuffled around the Event Calender Doors to make more sense thematically with Christmas itself. Therefore, the highly-rewarding "Celebration Day" doors will be on the 24th and 25th of December. While these special doors will remain a mystery until you get to open it, we'll give you a sneak peek through their keyholes and see what precious presents await on the other side!


    Brand new this year is the Gift Christmas Tree, which you can not only buy from the in-game shop but also find it behind a special door this year; remember - rewards obtained from the Calendar do not contribute to the usual shop limits! Once placed on your island, you will be given a quest that demonstrates how it works: every 7 days you will be able to click on the tree to receive a free gift! This gift is drawn from a pool of prizes, including fill deposits, collectables, resources, buffs, adventures and mini-adventures. What's available to you will depend on your level range. Having additional trees means additional gifts every week!

    Click on the spoiler below for a full view of what's in the loot table:


    Spoiler
    "Gift Loot Table"

    Here's how the prizes are determined: think of the Gift Christmas Tree as giving you a ticket to a tombola. Every individual prize has a certain number of tickets assigned to it, giving it a higher or lower likely hood of being the prize that's picked. As an example, say Prize A has 100 tickets, whereas Prize B has 50 tickets. This would mean there are 150 tickets total in the pool: Prize A would have a 66.6% chance at being picked, whereas Prize B would have a 33.3% chance (2:1 ratio).

    Please note: Prizes (Item Amount) coloured in "grey" will be halfed before level 26.



    Fill Deposit
    Grey: Level 1+ (see note)| White: Level 1+ | Yellow: Level 26+ | Red: Level 51+
    Ticket AmountItem NameItem Amount
    80OmniSeed200
    30OmniSeed400
    100Fish500
    100Meat250
    100Coal1000
    100Marble1000
    100Stone1000
    100IronOre200
    100BronzeOre300
    50Fish1000
    50Meat500
    50Coal2000
    50Marble2000
    50Stone2000
    50IronOre500
    50BronzeOre600
    100GoldOre300
    100Granite100
    50GoldOre500
    50Granite200
    100TitaniumOre100
    100Salpeter100
    50TitaniumOre200
    50Salpeter200



    Collectibles
    White: Level 1+ | Yellow: Level 26+ | Red: Level 51+
    Ticket AmountItem NameItem Amount
    30Herbs10
    30Scarecrow10
    30FoodCart10
    30Winebarrel10
    30GrainSacks5
    30Furs15
    30Kettle10
    10CollectibleBanner5
    5CollectibleBronzeCauldron6
    5CollectibleAdamantium6



    Resources
    White: Level 1+ | Yellow: Level 26+ | Red: Level 36+
    Ticket AmountItem NameItem Amount
    20RealWood500
    20Coal500
    20Corn400
    20Meat400
    20Tool300
    20GoldOre250
    20IronOre250
    20BronzeOre300
    10RealWood1000
    10Coal1000
    10Corn800
    10Meat600
    10Tool500
    10GoldOre500
    10IronOre500
    10BronzeOre600
    20Marble300
    20ExoticWood300
    20Bread200
    10Marble700
    10ExoticWood500
    10Bread500
    20Granite200
    20Coin100
    20TitaniumOre100
    20MagicBean50
    2Codex1
    2Manuscript1
    2Tome1
    2Grout75
    10Granite400
    10Coin200
    10TitaniumOre200
    10MagicBean100
    1Codex2
    1Manuscript2
    1Tome2
    1Grout150



    Buffs
    White: Level 1+ | Yellow: Level 26+ | Red: Level 36+
    Ticket AmountItem Name
    30Love Potion
    30Roasted Duck
    30Employee of the month badge
    30Piero's Bowl of Pasta
    30Potion of Endless Energy
    30Helpful Scarecrow
    10Hide Glue
    10iGor
    10Mr. Myers
    30Hot Lemon Tea
    30Gold Fever
    10Damascene Hammer
    10Exotic Fruit Basket
    10The Mother Tree Ritual
    5Red Flying Settler
    5Cookies
    5Rabbits Luck Charm
    15Whips & Carrots
    10The Headless Horseman
    10Harvest Ritual
    5The fermentation accelerator
    5Zombie
    2Stadium snacks
    1Elixir
    1Machine Oil
    1Grilled Steak
    1Magic Bean Soup
    1Chant of Focus
    1Bag of rainbow snow



    Adventures
    White: Level 26+ | Yellow: Level 36+ | Red: Level 51+
    20TheIslandOfThePirates
    20Traitors
    20Horseback
    20WitchOfTheSwamp
    20TheDarkPriests
    20StealingFromTheRich
    20TheSiege
    20BuccaneerRoundup
    10BanditNest
    10Outlaws
    10MadHenry
    10SonsOfTheVeld
    10TheNords
    10SurpriseAttack
    10Gunpowder
    10VictorTheVicious
    10LakesideTreasure
    100RaidingTheRaiders
    2TheValiantLittleTailor
    2TombRaiders
    2Whirlwind



    Mini-Adventures
    White: Level 26+ | Yellow: Level 36+ | Red: Level 51+
    Ticket AmountItem Name
    20The Lost Skull
    20Tropical Sun
    20The Sleeping Volcano
    20Sleepy Reef
    20Grain Confilct
    20Twins
    10Pirate Life
    10Bastille Island
    5Arctic Explosion



    But that's not all: the Gingerbread Storage is also part of the Calendar - this is a 3x3 size building, but don't let its small stature fool you: it has a capacity of 18,000! While it can't be upgraded, it does make it a perfect candidate for a storehouse you can move around very easily!


    Gift Christmass Tree
    • Description: Provides a free gift every 7 days.
    • Upgrades: Cannot be upgraded.
    • Recurring: Tearing it down will return it to your Star Menu.

    2 x Gingerbread Storage
    • Description: A small but highly efficient storehouse for resources.
    • Upgrades: Cannot be upgraded.
    • Recurring: Tearing it down will return it to your Star Menu.




    This year's Merchant brings along two new specialists to our islands: the Versed Geologist and Candid Explorer! The Versed Geologist is a "jack of all trades" geologist when it comes to finding bigger deposits of any kind, while doing it in half the normal time. He also has a chance at finding an additional deposit to boot! Meanwhile, the Candid Explorer brings back four times as many rewards when sent on any treasure search. Jackpot!

    Name: Versed Geologist (Limit: 1)
    Description: A versatile geologist on all different types of deposits
    He finds 50% bigger deposits in half the normal time, and has a 50% chance at finding an additional deposit. Works on all deposits!
    Price: 945 Presents

    Name: Candid Explorer (Limit: 1)
    Description: Experienced in finding big stashes of treasure
    He doesn't have any bonus to speed, but finds 4x as many rewards from any kind of treasure search!
    Price: 1195 Presents

    Name: Mary Christmas (Limit: 1 per Event)
    Description: Santa's wife as a general
    Her special trait increases the XP gained from enemy units defeated by her army by 100%.
    Price: 995 Presents



    Specialist: Quartermaster Claus
    Type: Transporter General - cannot fight, but transports up to 1000 units
    Travel time: Reaches adventures in 2 minutes. Takes 90 minutes to return home.
    Price: 695 Presents
    Limit: 1*


    The Event category at the merchant offers a broad variety of special items: the buildings available for presents are listed here, and the recipes are posted here. All event shop offers are available until the final event deactivation.
    Name: Paper Recycling
    Type: Recipe for the Rarity Provision house
    Cost: 180 Presents
    Effect: Converts 250 Intermediate Paper into 50 Advanced Paper.


    Name: Smelter Calendar
    Type: Recipe for the Rarity Provision house
    Cost: 180 Presents
    Effect: Buff area Effect: +100% output on Smelters and Epic Smelters for 8 hours on a 2 squares radius


    Name: Platinum Horseshoes Recipe
    Type: Recipe for the Rarity Provision house
    Cost: 325 Presents
    Effect: Increases movement speed of generals in the zone by 20%.

    Name: Efficient traps
    Type: Recipe for the Rarity Provision house
    Cost: 225 Presents
    Description: Buff area Effect: +200% output on the Hunter, Deerstalker Hut, Improved Deerstalker Hut
    for 12 hours on a 2 squares radius

    Name: Krampus
    Effect: Use on a workyard producing coal (not epic one) to increase the output to 400%
    Duration: 12 hours
    Price: 40 Presents

    Name: Grout (200)
    Effect: Resource that is needed to upgrade buildings to level 6
    Characteristics: Acquisition is not limited, item is not tradable, but the resource is tradable as usual
    Price: 200 Presents

    Name: Christmas feast
    Effect: Speeds up the process of getting new settlers into your village to 600%
    Duration: 2 hours
    Price: 50 Presents

    Name: Cookies
    Effect: Boosts the production of a workyard up to 300%
    Duration: 32 hours
    Price: 80 Presents

    Name: The fermentation accelerator
    Effect: Boosts the production of a brewery up to 400%
    Duration:24 hours
    Price: 60 Presents

    Name: Hot Lemon Tea
    Effect: Boosts the speed of a village school up to 300%
    Duration: 24 hours
    Price: 60 Presents




    Name: Winter Paint
    Effect: Covers your island with a light coat of frost
    Duration: 7 days
    Price: 25 Presents
    Name: A Thousand Snowflakes
    Effect: Covers your island with snow
    Duration: 7 days
    Price: 50 Presents

    Name: Granite transformation
    Effect: Converts Presents and Marble into Granite
    Minimum requirement: Level 7 (for Provision house)
    Available in: Provision house(s)

    Name: Grout transformation
    Effect: Converts Presents and Granite into Grout
    Minimum requirement: Level 7 (for Provision house)
    Available in: Provision house(s)

    Name: Mahogany Wood transformation
    Effect: Converts Presents and Exotic Wood into Mahogany Wood
    Minimum requirement: Level 7 (for Provision house)
    Available in: Provision house(s)





    Name: Presents
    Description: Contains 30 presents
    Tradable: yes
    Price: 90 gems
    Name: Large Presents
    Description: Contains 100 presents
    Tradable: yes
    Price: 300 gems

    Name: Christmas Surprise Package
    Description: A mysterious box providing randomly chosen buildings
    Tradable: no
    Price: 350 gems

    Name: "Improved" Christmas Surprise
    Description: A mysterious box providing randomly chosen improved buildings
    Tradable: no
    Price: 1,399 gems


    You'll also be pleased to hear that we've updated our "Improved" Christmas Surprise to include the brand new Improved Floating Residence!
    Ultima modificare făcută de BB_Sious; 10.12.2018 la 16:07. Motiv: spoiler
    În cazul în care dorești ajutor, te rog să contactezi Echipa de asistență în limba română. Nu ezita să mă contactezi și pe mine, însă te rog trimite-mi un mesaj în engleză.

  3. #3
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    Adventures & Quests



    This year features a new quest chain that will see you helping Santa build something truly special for your settlers and their holiday cheer!

    2 CHRISTMAS QUEST CHAINS
    Name: Xmas Market
    Minimum requirement: Level 26
    Description: Help Santa bring some festive fun to your settlers and be rewarded with your very own Christmas Market building, once you have also completed its companion chain "Winter Wonderland".

    Name: Winter Wonderland
    Minimum requirement: Level 26
    Description: Santa wants your aid in building up his new "Winter Wonderland" island, but not everything is as it seems...




    So what is this Christmas Market, and how does it work? It can be placed anywhere on your island, where it can buff the output of all workyards in an area around it. The bonus it provides, as well as the area to which it covers, can be increased by upgrading & unlocking further buffs for the building. If placed correctly, the potential benefits are extremely lucrative! You also don't need to fret about fully upgrading it this year, as you'll be able to continue doing so in every future Christmas Event. Here's how much each upgrade costs:



    Upgrade LevelMove CostsUpgrade Costs
    Level 1FREE2,000 Presents / 1,500 Marble
    Level 21,000 Real Plank / 1,000 Marble3,000 Presents / 1,000 Exotic Planks
    Level 31,000 Exotic Plank / 1,000 Granite4,000 Presents / 2,500 Granite
    Level 42,000 Exotic Planks / 2,000 GraniteN/A


    We purposefully removed the move-cost of the Christmas Market while it's at level one. We know many of you will want to maximise its efficiency, so this lets players try out and test different placements for the building before they beginning to commit to upgrading it. It should be noted that the Christmas Market will lose any upgrades it possesses if it's demolished and returned back to the Star Menu; we've added an additional confirmation box to prevent any unfortunate mishaps!

    What's also noteworthy is the cost of the buffs themselves: they're quite cheap for the powerful output bonuses they provide:



    Upgrade LevelEffectCosts
    Level 1+100% / 5x5 area / 12h Duration500 Planks / 500 Coal
    Level 2+100% / 9x9 area / 12h Duration500 Meat / 500 Tools
    Level 3+200% / 9x9 area / 12h Duration500 Intermediate Paper / 500 Sausages
    Level 4+300% /11x11 area / 12h Duration500 Exotic Planks / 500 Gold


    We're also going to be adding a new skin to the game sometime after the event has ended, which transforms your Christmas Market into a more traditional market look. This gives you the option to keep the theme of your island to your liking: festive or not!



    Presents: While the buff adventures will provide you with Presents during the event until deactivation, the two Combat Christmas Specific Adventures will only have a chance of providing you with Presents.
    If you play them after the final event deactivation (see deactivation steps) they won't provide Presents anymore.

    2 CHRISTMAS ADVENTURES (COMBAT)
    Name: Save the Christmas feast
    Minimum requirement: Level 26
    Description: The Croaker has stolen all the presents. Defeat the Croaker and retrieve the missing presents.
    Price: 95 Gems

    Name: The stolen Sleigh
    Minimum requirement: Level 36
    Description: The Christmas Feast is in danger. The Croaker has stolen Santa’s sleigh. It is up to you to get it back.
    Price: 95 Gems



    It's now custom for Christmas buff adventures to be hidden behind certain Event Calendar doors. Before you redeem them, make sure you're in good holiday spirits; you'll be helping Santa out by delivering gifts to houses on multiple islands!
    The buff adventures are balanced for the following level groups which are checked once you open a door: 16-25, 26-35, 36+. There are 6 special adventure doors in the calendar and you needn't use a General, for this Christmas buff adventures require certain types of buffs instead of troops.




    UNIT TYPES
    Special buffs are needed to spread joy which turns sad people into happy ones.

    Unit nameBuff alternative 1Buff alternative 2Adventure levelIcon
    Sad childSimple toysSimple decorations16-25
    Worried adultChristmas sweetsSimple decorations16-25
    Upset childSophisticated toysSpecial decorations26-35
    Grumpy adultGift wrapped beverageSpecial decorations26-35
    Impatient childPony rideExpensive toys36+
    Bitter adultArt giftJewelry36+




    BUFF TYPES
    You can produce the buffs needed in your Provision House(s).

    Buff nameResource 1Resource 2Icon
    Simple toys30 x Pinewood20 x Stone
    Christmas sweets14 x Wheat24 x Water
    Simple decorations10 x Marble20 x Hardwood
    Sophisticated toys10 x Bronze15 x Marble
    Gift wrapped beverage25 x Brew20 x Simple paper
    Special decorations5 x Nib2 x Gold ore
    Pony ride5 x Exotic wood20 x Tools
    Expensive toys12 x Gold ore

    Art gift10 x Iron Ore4 x Intermediate paper
    Jewelry12 x Gold ore

    Ultima modificare făcută de BB_Sious; 17.12.2018 la 17:14. Motiv: link
    În cazul în care dorești ajutor, te rog să contactezi Echipa de asistență în limba română. Nu ezita să mă contactezi și pe mine, însă te rog trimite-mi un mesaj în engleză.

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    Recipes unlock new permanent production options for your Rarity Provision House. Each recipe can only be acquired once.
    During the event, all Recipes can be obtained with Presents. You simply need to apply a Recipe on your Rarity Provision House to unlock the new permanent production option.






    Recipe name
    Recipe description
    Shop price
    Blueprint
    Production cost
    Buff
    Paper RecyclingConverts 250 Intermediate Paper into 50 Advanced Paper180 Presents250 Intermediate Paper
    Smelter CalendarArea buff with a 2-square radius. Buffs Smelters and Epic Smelters in the vicinity by 100% for 8 hours180 Presents31 Intermediate Paper
    150 Nibs
    300 Water

    Platinum HorseshoesIncreases movement speed of generals in the zone by 20%.325 Presents400 Platinum
    1,200 Coal
    Efficient trapsArea buff with a 2-square radius. Buffs hunters, deerstalkers and improved deerstalkers in the vicinity by 200% for 12 hours225 Presents50 Iron
    150 Bronze
    300 Fish
    Kitty lureArea buff (4x4) for up to 4 (Impr.) Farms, (Impr.) Silos and Mills
    Production +100% for 24 hours
    180 Presents450 Fish
    600 Meat
    50 Wool
    Forest OfferingsArea buff (4x4) for up to any 4 Woodcutters, Foresters and Sawmills
    Production +100% for 12 hours
    90 Presents200 Fish
    150 Bread
    75 Sausage
    Grilled SteakProduction +100% for 48 hours300 Presents500 Meat
    Aunt Irma's feastProduction +100% for 24 hours60 Presents150 Fish
    100 Bread
    50 Sausage

    Enrollment campaign

    Buff for the Combat Academy
    Production +100% for 6 hours

    300 Presents50 Coins
    10 Banner

    Double-time

    Buff for the Combat Armoury
    Production +100% for 6 hours
    300 Presents50 Coins
    10 Kettle
    Marble mountain (Marble refill buff)Adds 50 to a non-depleted marble deposit180 Presents20 Herbs
    20 Scarecrow
    Paper millConvert: 250 simple paper to 50 intermediate paper180 Presents250 simple paper
    Small glueSpeeds up the production of the bookbinder by 20%90 Presents5 Bronze Cauldron
    100 Water
    50 Flour
    A trader's gift (Stone refill buff)Adds 100 to a non-depleted stone deposit120 Presents5 Barrel

    Stop Buff

    Removes the current buff

    120 Presents100 Simple paper
    100 Water
    În cazul în care dorești ajutor, te rog să contactezi Echipa de asistență în limba română. Nu ezita să mă contactezi și pe mine, însă te rog trimite-mi un mesaj în engleză.

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    CHRISTMAS MARKET

    Description: Buffs surrounding buildings in a certain area - upgradable to increase both area of effect and buff output
    Star Menu: Goes back to your Star Menu when demolished
    Limit: 1 per player**
    Price: 1995 presents
    Tradable: No
    Giftable: No


    GIFT CHRISTMAS TREE

    Description: Provides a free gift every 7 days
    Star Menu: Goes back to your Star Menu when demolished
    Limit: 1 per player**
    Price: 1695 presents
    Tradable: No
    Giftable: No


    GINGERBREAD STORAGE

    Description: A small 3x3 storage building with a mighty 18,000 capacity - cannot be upgraded
    Star Menu: Goes back to your Star Menu when demolished
    Limit: 3 per player**
    Price: 895 presents
    Tradable: Yes
    Giftable: No


    IMPROVED FLOATING RESIDENCE

    Description: An improved version of the Floating Residence - grants space for 140 population
    Star Menu: Goes back to your Star Menu when demolished
    Limit: 3 per player**
    Price: 1495 presents
    Tradable: Yes No*
    Giftable: No


    ENDLESS COAL MINE

    Description: Produces an endless amount of coal as fast as the Epic Woodyard. Also has the production capacity of an Industrial Coal Mine when it's fully upgraded (Level 6).
    Star Menu: Goes back to your Star Menu when demolished
    Limit: 3 per player
    Price: 12,500 gems
    Tradable: No
    Giftable: No


    IMPROVED FLOATING RESIDENCE WINTER SKIN

    Description: Building Skin
    Effect: Sets your Improved Floating Residence to a more "Frozen Over" look
    Limit: Unlimited
    Price: 60 presents (14 days) / 345 presents (permanent)
    Tradable: Yes
    Giftable: Yes


    CHRISTMAS MAYOR'S HOUSE SKIN

    Description: Building Skin
    Effect: Sets your Mayor's House to a "Christmas" look
    Limit: Unlimited
    Price: 60 presents (14 days) / 575 presents (permanent)
    Tradable: Yes
    Giftable: Yes


    SMALL CHRISTMAS RESIDENCE SKIN

    Description: Building Skin
    Effect: Sets your Residence/Noble Residence to a "Christmas Look"
    Limit: Unlimited
    Price: 50 presents (14 days) / 295 presents (permanent)
    Tradable: Yes
    Giftable: Yes


    MEDIUM CHRISTMAS RESIDENCE SKIN

    Description: Building Skin
    Effect: Sets your Residence/Noble Residence to a "Christmas Look"
    Limit: Unlimited
    Price: 55 presents (14 days) / 325 presents (permanent)
    Tradable: Yes
    Giftable: Yes


    BIG CHRISTMAS RESIDENCE SKIN

    Description: Building Skin
    Effect: Sets your Residence/Noble Residence to a "Christmas Look"
    Limit: Unlimited
    Price: 60 presents (14 days) / 345 presents (permanent)
    Tradable: Yes
    Giftable: Yes


    CHRISTMAS BENCH

    Description: Decoration item
    Star Menu: Goes back to your Star Menu when demolished
    Limit: Unlimited
    Price: 55 presents
    Tradable: Yes
    Giftable: Yes


    CHRISTMAS HUT

    Description: Decoration item
    Star Menu: Goes back to your Star Menu when demolished
    Limit: Unlimited
    Price: 195 presents
    Tradable: Yes
    Giftable: Yes


    PILE OF GIFTS

    Description: Decoration item
    Star Menu: Goes back to your Star Menu when demolished
    Limit: Unlimited
    Price: 40 presents
    Tradable: Yes
    Giftable: Yes


    CHRISTMAS PYRAMID

    Description: Decoration item
    Star Menu: Goes back to your Star Menu when demolished
    Limit: Unlimited
    Price: 395 presents
    Tradable: Yes
    Giftable: Yes


    CANDY CANE LANTERN

    Description: Decoration item
    Star Menu: Goes back to your Star Menu when demolished
    Limit: Unlimited
    Price: 45 presents
    Tradable: Yes
    Giftable: Yes


    NUTCRACKER MEMORIAL

    Description: Decoration item
    Star Menu: Goes back to your Star Menu when demolished
    Limit: Unlimited
    Price: 265 presents
    Tradable: Yes
    Giftable: Yes


    GINGERBREAD HOUSE

    Description: Residence for 40 settlers.
    Star Menu: Goes back to your Star Menu when demolished and loses upgraded levels.
    Limit: 3 per player*
    Price: 1195 presents
    Tradable: Yes
    Giftable: No


    IMPROVED WATERMILL

    Description: Generates water three times as fast as a normal watermill
    Star Menu: Goes back to your Star Menu when demolished
    Limit: 3 per player*
    Price: 595 presents
    Tradable: Yes
    Giftable: No


    CHRISTMAS TREE (SMALL)

    Description: A very nice Christmas tree that can be used to decorate your island!
    Star Menu: Goes back to your Star Menu when demolished
    Limit: Unlimited
    Price: 40 presents
    Tradable: Yes
    Giftable: Yes


    CHRISTMAS TREE (ANIMATED)

    Description: If you would like to decorate your city a little bit more, you can use this animated Christmas tree!
    Star Menu: Goes back to your Star Menu when demolished
    Limit: Unlimited
    Price: 60 presents
    Tradable: Yes
    Giftable: Yes


    SNOWMAN

    Description: Decoration item
    Star Menu: Goes back to your Star Menu when demolished
    Limit: Unlimited
    Price: 40 presents
    Tradable: Yes
    Giftable: Yes


    DEERSTALKER HUT

    Description: Produces unlimited meat without consuming any resources or deposits.
    Star Menu: Goes back to your Star Menu when demolished
    Limit: 2 per player (new limit)*
    Price: 495 presents
    Tradable: Yes
    Giftable: No


    RECYCLING MANUFACTORY

    Description: Produces unlimited coal without consuming any resources or deposits.
    Star Menu: Goes back to your Star Menu when demolished
    Limit: 2 per player (new limit)*
    Price: 295 presents
    Tradable: No
    Giftable: No


    ARCTIC IRON MINE

    Description: Output like a level 5 level Iron Mine, doesn't use a building license. It needs to be placed on a free iron deposit.
    Star Menu: The building does not go back to the Star menu when demolished/depleted.
    Limit: Unlimited
    Price: 295 presents
    Tradable: Yes
    Giftable: Yes


    RARITY PROVISION HOUSE

    Description: A second Provision House that allows you to produce special re-fillers and more.
    Star Menu: Goes back to your Star Menu when demolished
    Limit: 1 per player in total (if you already own one, you cannot buy another one)
    Price: 995 presents
    Tradable: No
    Giftable: No


    *New limit 2018: if you gathered this item last year, you can grab another one this year.
    **Buildings obtained from the Event Calendar or Quests do not count towards normal limits.
    Ultima modificare făcută de BB_Sious; 13.12.2018 la 16:54. Motiv: gingerbread house
    În cazul în care dorești ajutor, te rog să contactezi Echipa de asistență în limba română. Nu ezita să mă contactezi și pe mine, însă te rog trimite-mi un mesaj în engleză.

  6. #6
    Community Manager Avatarul lui BB_Sious
    Data înscrierii
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    Achievements



    The Christmas Achievements are here once more to offer you an extra source of presents. You can unlock them during this event only.
    Presents are rewarded for successfully completing achievements; the amount depends on the achievement's difficulty.



    The Achievements deal with many aspects of the event:
    • Finding presents during Explorer searches
    • Succeeding in Christmas quests
    • Crafting in your Mayorhouse
    • Helping friends with buffs
    • Opening Calendar doors
    • Completing the "Xmas Market" & "Winter Wonderland" Quest Chain
    În cazul în care dorești ajutor, te rog să contactezi Echipa de asistență în limba română. Nu ezita să mă contactezi și pe mine, însă te rog trimite-mi un mesaj în engleză.

  7. #7
    Community Manager Avatarul lui BB_Sious
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    WHAT HAPPENS AT THE START OF THE REMOVAL PHASE?
    (31st of December ~02:00 EET ~11:00 EET*)
    The core mechanisms of the Event are turned off at the start of the removal phase.
    • Info Widget/Countdown
      The event countdown gets replaced by a new countdown.
      The new one indicates the remaining time of the removal phase until the event gets completely deactivated.
    • Christmas adventures
      Event scenarios from the calendar are cancelled and cannot be started.
      Event scenario buffs cannot be produced anymore and can be reimbursed on the Mayor house.
      You can still play the two shop Christmas adventures.
      If you finish an adventure before the event gets completely deactivated,
      special event related items like Presents are still rewarded.
    • Quests & Achievements
      The event Quest chains and Achievements will be deactivated.
      New Christmas event-related tasks will no longer be triggered.
      Only completed Christmas event achievements remain visible.
    • Collectibles
      All event related collectibles stop spawning.
      Christmas collectibles spawned before the start of the removal phase can be collected.
      The respective resources (Bells, Candy and Gingerbread) will be hidden from the storage and trade
      The resources get converted to gold coins later (see event resource conversion).
      The related Mayor house collection (Basket of Presents) will also be removed
    • Treasure Search (Explorers)
      All treasure searches started before the start of the removal phase and returning before the deactivation have the chance to reward event currency. All treasure searches started during or after the start of the removal phase will not reward event currency anymore.
    • Misc
      The option to convert Marble and Presents to Granite inside the Mayor's house is no longer available.
      The event shop remains active and Presents can be used to get special items until complete event deactivation.
      The event calendar will no longer be accessible.
      Event-related loading screen, Reindeer, UI skins, the giant Christmas tree and music will be removed/set to default.







    WHAT HAPPENS AFTER THE DEACTIVATION?
    (7th of January, ~02:00 EET ~11:00 EET*)
    • Trade
      New trade offers containing event currency can't be set up anymore.
      Active trade offers containing event currency are set to invisible.
    • Shop/Event currency
      The Event shop category is not available anymore.
      Event currency is not visible in the Mayor's house anymore and will be converted into Coins later.
    • Christmas Adventures & event buffs
      Event currency rewards from adventures are deactivated.
      • This applies to Christmas adventures from the shop. During the event, these adventures drop either buffs or Presents (on top of other loot). With complete deactivation, the chance to get Presents is removed from loot tables. As a result, buffs will always be chosen.
      • Christmas buff adventures from the Event Calendar are changed, too. They reward gold coins instead of Presents. With event resource conversion, the Christmas buff adventures will be deleted, because you cannot finish them anymore.
      • Buffs needed for Christmas buff adventures can no longer be produced.
        Remaining buffs can be applied on your Mayor's house for a full refund of production resources.




    EVENT RESOURCE CONVERSION
    (planned for one of the future game updates: January or February)

    As usual, all event-related resources will be converted into gold coins.
    No event resources are supposed to remain in the game.

    A script will run during the game update downtime to replace all event resources (especially Presents) with gold coins.
    The conversion applies to all items of that type, such as
    • items in your warehouses and in your Star Menu
    • items included in public trades and friend trades
    • items attached to in-game mails like loot from adventures or explorer searches


    Conversion rates: The final amount will be rounded up.
    1 Present = 0.4 gold coins
    1 event collectible = 0.04 gold coins


    There is no action needed from your side, you will receive an in-game message with the corresponding amount of gold coins.
    The Christmas Scenarios from the calendar will be deleted during the conversion.


    Ultima modificare făcută de BB_Sious; 13.12.2018 la 15:20. Motiv: links
    În cazul în care dorești ajutor, te rog să contactezi Echipa de asistență în limba română. Nu ezita să mă contactezi și pe mine, însă te rog trimite-mi un mesaj în engleză.

  8. #8
    Community Manager Avatarul lui BB_Sious
    Data înscrierii
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    Update

    Dear settlers,

    We have an update in regards to the Dev Diary for the Christmas Event 2018.

    • The "Improved Floating Residence" was mistakenly marked as being tradable. This has since been corrected. We're sorry for any inconvenience caused.
    • The Gingerbread Storage size was not changed from the Test Server. Internally, we measure it as a 3x3 building, but we understand players perceive it different e.g. 2x2 (the size of a standard storehouse).


    Happy Settling,
    BB_Sious
    În cazul în care dorești ajutor, te rog să contactezi Echipa de asistență în limba română. Nu ezita să mă contactezi și pe mine, însă te rog trimite-mi un mesaj în engleză.

  9. #9
    Community Manager Avatarul lui BB_Sious
    Data înscrierii
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    Removal Phase and Deactivation times

    Dear settlers,

    We have an update in regards to the Dev Diary for the Christmas Event 2018

    • The Removal Phase and Deactivation times stated previously was incorrect. Here are the correct times:
    • Removal Phase: 11:00 EET on December 31st.
    • Deactivation Phase: 11:00 EET on January 7th.


    Happy Settling,
    BB_Sious
    În cazul în care dorești ajutor, te rog să contactezi Echipa de asistență în limba română. Nu ezita să mă contactezi și pe mine, însă te rog trimite-mi un mesaj în engleză.

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