[Dev Diary] Mountain Clan Campaign
Dear Settlers,
It's been almost eight months since we first introduced Mountain Clan Campaign's first sketch to the Community. An intense period in which our Game Designers worked hard on developing new content, new missions, troops and graphics. Now some of you might be already familiar with terms such as the Meadhall, Smokehouse or Stronghold from our Sneak Peek updates or from the test server itself. In this Developer's Diary, we're going to dive into what the Mountain Clan Campaign entails: from your first steps in an unforgiving enemy territory to adapting to your environment and mastering its challenges.
IMPORTANT INFORMATION
Deployment date: 19th of June, 2018 with the game update
What: The Mountain Clan Campaign with five different missions
Level requirement: 65+
It all starts with the overgrown Mountain near the Archipelago, which, upon reaching level 65, will turn into a flaming volcano... hmmm, this is a bit unsettling, isn't it?
Since an erupting volcano isn't particularly a comforting sight, you have to take action and embark on an expedition to avert the crisis before it's too late. On your way, you hear all sorts of legends about a tribe of Nords living in the mountains... Some people say their women have beards. Others will tell you a lot about their height, and some stories suggest that they even hold dragons as pets.
Are you driven by curiosity and willing to unveil the mystery surrounding the Mountain Clan? Prove you're up to the challenge and let the adventure begin!
You're invited to share your feedback >
here <.